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Description
The crew-served missile launcher is the piece of kit that lets a squad of infantry argue with armour. Slow to reposition, awkward to carry and worth every bit of that trouble the moment a tank comes round the corner, it is the weapon that gets set up behind a wall while everyone else advances. As a bits piece its job is conversion. Heavy weapon options are the most frequently swapped parts in any wargame, because an army list changes far more often than the models do, and a launcher is worth a good deal more on the shelf than another rifle. It is meant for arming a converted trooper or building out a dedicated weapons team, so the unit on the table looks like the profile on the datasheet. A single file at tabletop wargaming scale, for people who kitbash rather than buy a second box.
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