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Skitarii Jump Pack & Legs – Adeptus Mechanicus Assault Conversion Parts
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Skitarii Jump Pack & Legs – Adeptus Mechanicus Assault Conversion Parts

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Description

Marvin here, and this one’s for anyone who’s ever looked at their Skitarii and thought, “you lot need to get somewhere faster.” Adding jump packs completely changes how these units behave on the table. Instead of slow, predictable board pieces, they become pressure tools — hopping over screens, threatening side objectives, and forcing your opponent to actually respect your movement phase. The leg poses lean into that idea, selling momentum and lift rather than the usual static march. On the tabletop, jump-capable Skitarii are great for stealing objectives, tagging backfield units, or just being in places they absolutely shouldn’t be. They don’t need to hit hard — just showing up in the wrong place at the wrong time is often enough. These parts are meant for conversion and experimentation, letting you build Mechanicus units that feel more aggressive, more mobile, and slightly unhinged in a very on-brand way. If your army ever feels like it’s always one turn too slow, this is how you fix that.

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