Description
This is best read as a Wave Serpent, the default transport choice for Aeldari lists that care about timing and unit preservation. On the tabletop, Wave Serpents aren’t taken to deal damage; they’re taken to solve movement problems. They let fragile infantry get to the right place without being removed on the way, and they give you control over when a unit actually commits. A Wave Serpent works best when it’s treated as a tool rather than a threat — moving wide, screening angles, blocking lanes, and delivering units only when the trade is favourable. It’s common to see them shaping the early game by denying shots and buying time, then becoming late-game objective pieces once their cargo has done its job. As a proxy, it reads immediately as a transport with defensive intent, which helps keep games clear and avoids confusion about its role. This is a core pick for lists that want flexibility and control rather than early aggression.
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