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Description
The staff is Diana's weapon, and it is the piece of Dungeons & Dragons kit that most immediately reads as hers — a long, slim shaft with worked ends, more acrobat's balance pole than blunt club, carried by an adventurer who fights by tumbling past trouble rather than standing in front of it. As a print it works two ways. Held, it is a straightforward costume piece for anyone assembling a fantasy adventurer outfit for a convention or a game night. Displayed, it is a fan object for the shelf, the sort of prop replica that says which party you would have joined without needing a figure to hold it. One for D&D players, cartoon-era nostalgists, and prop collectors who prefer weapons with a story attached.
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